PC MS-DOS games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
PC

Blue Force

Blue Force
GenreAdventure
DeveloperTsunami Media
PublisherTsunami Media
Released1993
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Blue Force is an adventure game released in 1993 by former Police Quest designer Jim Walls, thus it has certain similarities to Police Quest. The game was released on both floppy disks and CD-ROM.
 
Review
Blue ForceSTORY/GAMEPLAY
Jake Ryan is a rookie police officer that recently joins the Jackson Beach PD. During his duty, he's trying to uncover clues to his father's murder (a police officer, of the same force, killed in the line of duty in 1984 and his case has not yet been solved). While the gameplay plot circulates on police duty, Jake would eventually have a suspicious car accident while riding his police motorcycle. After his recovery, the gameplay plot changes, and Jake quits the police force, and gets a job as an assistant in a private investigation firm, supported by his father's old partner, to continue his research.
The game has a dynamic displaying menu with five options (look, interact, walk, talk and options menu) and a police motorbike interface system. On the motorbike, you can press the ignition button, then map of the area will appear so that to travel to a destination. You can also use your radio to contact police headquarters when necessary and click the appropriate codes that match the situation. Use your radio to call for backup when dealing with criminals to avoid shootout sudden deaths.
Puzzles are easy, while the game's interaction-inventory interface is usable. Although the scenario is fine, easy puzzles, hackneyed dialogues, and a cliché plot, charming characters etc, I can easily complain about its restrictive progression often requiring trial and error and about repetitive bureaucracy.

GRAPHICS/SOUND
Ok, the graphics just doesn't meet my admittedly high standards for a mid 90s adventure game. The game offers some good sequences, though its graphics are (in general) average, while characters (although digitized) walking at a snail's pace. Characters are well animated though while the backgrounds are partly animated. Soundwise, the various soundtracks accompanying the scenes are far from thrilling musical experience, and not the sort of tunes you leave playing loud while taking a bath.
 
Screenshots
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
  • Blue Force
 
Gameplay sample
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
read more...
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!